‘Uncharted’: Successful video game saga now a major motion picture

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Sony Pictures | Unchaarted website

Míriam Sierra

“There are places out there you can’t find on any map. They’re not gone, they’re lost,” is the motto of the new movie “Uncharted,” which is inspired by the widely-acclaimed video game saga of the same name.

The movie, 14 years in the making, was first announced in October 2018.

“The film won’t bring you to the island as quickly as the game did, according to the producer,” sources said in 2008. “Instead, the film will add some background to the story and ‘explore some of the modern-day piracy that’s going on today in South America.’”

The movie, directed by Ruben Fleisher, follows Nathan Drake, a man who could be described as a 21st century Indiana Jones, as he explores the world in search of lost treasures. Drake is played by Tom Holland, and in this iteration is slightly different from his video game counterpart.

In the movie, we meet a much younger Drake who works as a bartender in New York City and has never embarked on any treasure hunting expeditions despite having a profound passion for history.

The film presents a completely new adventure than the ones in the four video games, while still keeping some of the main characters.

Drake meets his confidant and treasure hunter companion, Victor “Sully” Sullivan, played by Mark Wahlberg, while getting off his shift at the bar.

Sullivan is greatly interested in Drake’s pickpocketing abilities and natural charm, as he sees great potential for fortune-hunting in him. As they both reach an agreement over their common interest in finding the lost treasure of Magellan. With that the adventure begins.

It follows a really stereotypical storyline: the main characters look for the treasure while having to face the villains who are also after the lost fortune. Drake and Sullivan work together to get to the gold faster than Santiago Moncada, played by the Spanish actor Antonio Banderas, the last descendant of the founding families of the old Spanish Inquisition, and his mercenaries led by Jo Braddock, portrayed by Tati Gabrielle.

However, one thing the film does well is that despite its stereotypical — almost cliché — adventure plot, it is very entertaining.

“Surprisingly didn’t hate the Uncharted movie! It deserves better (more action and less generic directing) but I was entertained,” one Twitter user wrote.

The main characters haven’t known each other for years like in the games, Drake’s original romantic partner isn’t there and there is no storyline revolving around the explorer from which Drake took his last name, Sir Francis Drake. But fans seem to enjoy the film this way.

“I just watched Uncharted, I really enjoyed it. Didn’t really feel much like the game but that’s not a bad thing honestly. I liked their interpretation, it was fire to me,” another Twitter user stated.

Since it was a movie made specifically to please the fans of the video game saga, it didn’t make sense to try to copy and paste the more than 30 hours of gameplay that composes the original story.

However, there are a plethora of things that can keep the fans of Drake’s story on the edge of their seats while watching the movie adaptation. There are direct references to the games, such as scenes that are complete replicas of the actual gameplay and cameos of internet personalities from the video game community, such as famous Spanish- speaking YouTuber and streamer, El Rubius.

Holland and Wahlberg’s portrayals are also relevant to the movie’s success, as they captured the essence of the characters. Holland’s performance was able to convince the fans that he was the right choice for the role, bringing Drake alive with all his charm and sassiness that is still prevalent even in the more violent fight scenes.

“Uncharted” remained number one at the box office during the last weekend of February, bringing its domestic total of profits to $83.3 million, according to Just Jared.

There are hints of a possible sequel for the movie while PlayStation Productions is working on more video game adaptations.